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Programs in progress:

Othello:

Win32/C++, source/executable not yet available
Uses the IJG JPEG library
* W,X,Y,Z format where:

SNES9X GUI Clone

Win32 API/C++. Source available to SNES9X team soon.

This is meant to be a Visual C++ compatible clone of the SNES9X GUI. I'm working on it so that Gary of the SNES9X team can perhaps switch SNES9X Windows away from the Borland GUI and compile the SNES9X Win port in a single shot.

DC Project

C++/DirectDraw 7. Source available to DC members

RBE programs

Visual Basic, no source code

CharMM:

Visual Basic and DirectX 7, source/exe not available

Completed Programs (?):

CharacterGen:

Visual Basic, current source and executable available


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